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 Post subject: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 14, 2009 1:59 am 
Corporal
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Joined: Sat Jul 25, 2009 12:18 am
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Location: Sydney
Found this on the BI forum
http://forums.bistudio.com/showthread.php?t=83717
Hummm.....
------------------------edit SnR
Image
ImageImage
Released 29th of June 2010
Quote:

Saw this over at Voodoo Extreme...
"IDEA Games and Bohemia Interactive have announced the development of ARMA II Operation Arrowhead; the standalone expansion pack to ARMA II.

Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties.

Set into the new, visually attractive environment of hilly central Asia, Operation Arrowhead will offer realistic combat simulation experience in a modern day setting with unprecedented freedom of movement, actions and tactics. Players will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for PC from Bohemia Interactive."

Some known info:
It will take place in Takistan, a fictional Middle Eastern country, 3 years after Harvest Red (ARMA 2 campaign)
The BLUFOR side will include the US Army
It will be stand-alone - you will not need the original ARMA 2
If you do have ARMA 2 you will be able to use all of its content (units, campaign, missions) in Operation Arrowhead - it should be backwards compatible (so technically you could have US Army & USMC on same side on the same map)
Most of the improvements should be available for ARMA 2 in the form of free patch(es), this includes engine bug fixes
More info will be known from the GamesCom that will take place between August 19 and August 23 2009 in Cologne, Germany andthere will be further information released from there

They stated that Chernarus uses 1 million objects, Armed Assaults Sahrani used 300 thousand.
And Takistan will be somewhere in between, that must be good for those who upgraded specs from Armed Assault.
------------------
Steam Community HERE

Screens
http://dslyecxi.com/screens/ArmA2/Arrowhead/
HERE
More HERE & HERE
and HERE
and HERE
http://arma2.pl/46/arma-2-operation-arrowhead-zapowiedz.html
Website with some nice shots
Videos
Trailer --> 1--2--3
1--2--3--4--5--6--7--8
Reviews
Page 1:http://www.flickr.com/photos/27595678@N06/4520246612/sizes/o/in/set-72157623851444492/
Page 2:http://www.flickr.com/photos/27595678@N06/4519611609/sizes/o/in/set-72157623851444492/
http://www.gamestar.de/preview/action/taktik-shooter/2314394/arma_2_operation_arrowhead.html
http://www.rockpapershotgun.com/2010/05/11/operation-arrowhead-war-footage/
http://www.eurogamer.net/articles/arma-ii-operation-arrowhead-hands-on
http://worthplaying.com/article/2010/4/27/news/73919/
http://au.pc.ign.com/articles/108/1086536p1.html
Details
Main Website
ASK BI Wiki

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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 6:39 am 
Colonel
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Quote:

Saw this over at Voodoo Extreme...
"IDEA Games and Bohemia Interactive have announced the development of ARMA II Operation Arrowhead; the standalone expansion pack to ARMA II. Watch for more during GamesCom, which takes place this August 19-23 in Cologne, Germany.

Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties.

Set into the new, visually attractive environment of hilly central Asia, Operation Arrowhead will offer realistic combat simulation experience in a modern day setting with unprecedented freedom of movement, actions and tactics. Players will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for PC from Bohemia Interactive."

Is called Operation Arrowhead. Some known info:

It will take place in Takistan, a fictional Middle Eastern country, 3 years after Harvest Red (ARMA 2 campaign)
The BLUFOR side will include the US Army
It will be stand-alone - you will not need the original ARMA 2
If you do have ARMA 2 you will be able to use all of its content (units, campaign, missions) in Operation Arrowhead - it should be backwards compatible (so technically you could have US Army & USMC on same side on the same map)
Most of the improvements should be available for ARMA 2 in the form of free patch(es), this includes engine bug fixes
More info will be known from the GamesCom that will take place between August 19 and August 23 2009 in Cologne, Germany andthere will be further information released from there

Source

Image
http://ve3d.ign.com/articles/news/49...Pack-Announced
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 10:29 am 
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That was quick, and it's going to be a full priced game too because of its standalone nature. No complaints with USARMY kit, Apache has my juices flowing, maybe they'll add the other stuff people have been asking for (Wish list time!) like the F16, Mi-28, DPV, Bradley, L96A1 (Please god yes), suppressed sniper rifles, G3, M113, Stryker + Variants, modular aircraft? (Weapons loadout menu?), littlebirds, Kiowa, B1B Lancer, F15/E, the super hornet, LCACs (Although it sounds more like it'll be in a landlocked desert...), Boeing 7XX series troop transports, tank recovery vehicles, Seaknight, Super stallion, chinook, implement fastroping (+1 for derailing thread and turning it into a wishlist for A2:OA kit Very Happy).

I guess it means that ARMA2 content devs will be ripping VBS2 stuff for ARMA2, which means higher quality and more features, in addition to the engine actually getting a proper work over. How long do you lot reckon it'll take? Will we see it before the end of the year (They've been working on it since january apparently) or is it a 2010 affair?
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 12:14 pm 
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Kynetic wrote:

I guess it means that ARMA2 content devs will be ripping VBS2 stuff for ARMA2, which means higher quality and more features, in addition to the engine actually getting a proper work over. How long do you lot reckon it'll take? Will we see it before the end of the year (They've been working on it since january apparently) or is it a 2010 affair?

I wouldn't put money on even half of those wishes Razz As for higher quality / more features for content? Don't count on it - all the vehicles in ArmA+ArmA2 were taken from VBS2 - they just dumb them down / remove features and positions for a commercial release.

As I said on AusArma - so long as the AH64D is in there, I really don't care what else is in it, you'll find me in that thing regardless of whatever everyone else is doing.

Not sure I like it being standalone though Sad
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 1:39 pm 
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This is looking Good from what i have read and by the sounds of it you will be able to use USMC and US Army together which will be good for the mission editors. unfortinualy i can't see Air power begining a big thing prob only be 5 or so different aircraft but then again thats what mods are for but here hoping.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 1:49 pm 
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Hey - theres a longbow - you don't need 500 aircraft when you have one of those.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 1:53 pm 
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Swordy wrote:

Not sure I like it being standalone though Sad

+1

I don't see myself forking out another $50-80 for what is nothing more than an expansion pack. If they offered 2 versions, 1 as standalone to get new players in and 1 as an expansion I could see some benefit but why not just do the expansion pack and sell more copies of ARMA2!
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 3:10 pm 
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looks good, with a bit more funding they could make this game even better.
but i agree, don't like the standalone part. its possible its a rewrite of the entire engine but its unlikely.
as long as its made by BI and IDEA games don't mess with the formula it cant be that bad.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 3:27 pm 
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Found out it's standalone, but similar to the CoH expansions, if you have original ArmA 2 the expansion will integrate the 2 games together. Smile So they aren't 2 seperate games, it just means you can buy one or the other if you so wish... only problem I can see is that it will split the community much like QG did with ArmA.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 5:06 pm 
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Expansion Pack Server, Stock Server , ACE2 Server Sad
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 6:01 pm 
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Can easily run it the same way we did with QG - have it enabled and you'll only need the expansion when missions using the addons are run.

Private server will probably end up giving it a good flogging Smile

Needless to say once ACE2 is released the servers will run that as a given, so no need to seperate that one.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Fri Aug 14, 2009 7:36 pm 
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AH64D FTW!

Hopefully this (or the next patch), stops everything from looking like it's been shrinkwrapped.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Sat Aug 15, 2009 1:02 am 
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I hope what you found is Gospel Swordy. I was hoping it would be like CoH OF (Grand game that CoH, by jove! Love relic and THQ. Destroy all Humans was great fun on the PS2!.).
But don't most expansions etc,cause contention upon relese? What the heck is going to happen in a months time when ofp2 is out? Got my preorder in. Keen much?
Such is life, it's unpredictable.
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Sat Aug 15, 2009 9:29 am 
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What's the bet it is released at the same time OFP2 is. Smile
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 Post subject: Re: ArmA 2 Expansion
PostPosted: Sat Aug 15, 2009 11:53 am 
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CaesarX wrote:

What's the bet it is released at the same time OFP2 is. Smile

It's already slated for the same release date as OFP:DR.

Known facts from BI -
Quote:


  • The expansion will be called Operation Arrowhead (obvious Wink)
  • It will take place in Takistan, a fictional Middle Eastern country, 3 years after Harvest Red (ARMA 2 campaign)
  • 2 screenshots: Apache http://ve3dmedia.ign.com/images/05/69/5 ... hot_02.jpg and Local woman http://ve3dmedia.ign.com/images/05/69/5 ... hot_01.jpg
  • The BLUFOR side will include the US Army, there may be other members too.
  • It will be stand-alone - you will not need the original ARMA 2 (think of Half-Life 2's Episodes)
  • If you do have ARMA 2 you will be able to use all of its content (units, campaign, missions) in Op. Arrowhead - it should be backwards compatible
  • Most of the improvements should be available for ARMA 2 in the form of free patch(es), this includes engine bug fixes
  • More info will be known from the GamesCom that will take place between August 19 and August 23 2009 in Cologne, Germany (BIS should have their stand in Hall 04.2, booth L034 - part inaccessible for the general public - source), there will be another "surprise" we will learn from there
  • The expansion is a joint effort by IDEA Games (BIS, Black Element Software, ALTAR Games)
  • ALTAR has started working on the expansion in January 2009, later they have been joined by art designers from BIS. Programmers from BIS have joined them now too.

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 Post subject: Re: ArmA 2 Expansion
PostPosted: Tue Aug 18, 2009 12:00 am 
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Looks good, lets hope they release something that's worth paying full price for.
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 21, 2009 7:39 pm 
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Location: Takistan
Image

New Screen Shots Very Happy http://dslyecxi.com/screens/ArmA2/Arrowhead/

Here are some details about the game:

Features:

*2 New Game Environments
Takistan: 160 square km of Central Asia modeled with extreme precision using real world data
*Zargabad: 70 square km of extremely realistic environment including full areas of dense urban CQB conflicts.
*Deep Storyline: The chance to enlist in various roles within the US Army from basic infantryman to pilot and tank crew
*New Factions: Amazing variety of local army and guerrillas
*New Weapons and Vehicles: AH-64 Apache, MH-47 Chinook, AH/MH-6 Littlebird, Stryker variants, M3 Bradley, T-55, BTR-60, M113, UH-1H, FN FAL, FN SCAR variants and many more
*ArmA 2 Warfare Mode: Improved large scale multiplayer experience with elements of real time stragedy gameplay
Standalone Release: Operation Arrowhead does not require the original ArmA 2
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 21, 2009 7:40 pm 
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Would have been nice to see them include another country for once Razz and i hope they don't ignore the ruskies to.


But otherwise looks good.
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 21, 2009 7:51 pm 
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Starting to look more like things that SHOULD have been put in standard ARMA 2 but didn't really fit the look they were going for.

Better not come out soon, you'd think they would give ARMA 2 a chance.
Or at least they shouldn't have anounced it this soon.

Edit SnR please remove Sig Smile
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 21, 2009 8:23 pm 
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This is really starting to remind me of the L4D2 in less than a year deal.
Makes me wish my keyboard was a nuke.
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 21, 2009 8:34 pm 
Sergeant
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SnR wrote:

*Zargabad: 70 square km of extremely realistic environment including full areas of dense urban CQB conflicts.


Shocked

id love it if they made every house realistic and open-able, if there going to have urban action...
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Fri Aug 21, 2009 8:39 pm 
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It's an expansion, meaning that upon it's release arma 2 (stock) won't drop off and die, if anything it will increase the player base. Personally - the sooner I get all these new toys the better. Smile
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Sat Aug 22, 2009 10:54 am 
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Silverdes56 wrote:

SnR wrote:

*Zargabad: 70 square km of extremely realistic environment including full areas of dense urban CQB conflicts.


Shocked

id love it if they made every house realistic and open-able, if there going to have urban action...


So do I! When they first started making Arma...they stated that "you will be able to enter 80% of the buildings" which never happened!

They have a tail gunner in the chinook at last


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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Sat Aug 22, 2009 11:39 am 
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Tue Aug 25, 2009 12:38 am 
Colonel
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ARMA 2: Operation Arrowhead - Hrej.cz interview
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Tue Aug 25, 2009 1:25 am 
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I'm jsut happy that the engine updates and tech rollouts are going to be implimented into Arma 2 through patches. Should improve the user base somewhat.
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Tue Aug 25, 2009 10:40 am 
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Zomba wrote:

I'm jsut happy that the engine updates and tech rollouts are going to be implimented into Arma 2 through patches. Should improve the user base somewhat.

Exactly Smile

Seen the video a few days ago when they put it up - some interesting stuff in there.
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Wed Aug 26, 2009 10:28 pm 
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In ym opinion the features they have present warrant a standalone product. However it should still be under $50 otherwise they will get no sales. It seems like they are not trying to rip anyone off with the expansion and Bohemia have been really good to their communtiy so I have faith in their ability to make a good product. I have always wanted to see the ArmA 2 engine in a desert environment due to its graphical detail and now I have the chance. Hold on and wait for more deatils before you pass judgement Smile
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Sat Sep 26, 2009 3:04 am 
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Image

New Website LINK

ARMA 2 Operation Arrowhead
Standalone ARMA 2 Expansion Pack
Coming 2010 for PC-DVD


Contents:
ARMA 2 OA - High resolution screenshots pack (10.4MB zip)
ARMA 2 OA - Features document (0.7MB pdf, 72dpi)
ARMA 2 OA - A4 poster (3.4MB pdf, 300dpi)
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 Post subject: Re: ArmA 2 Expansion Operation Arrowhead
PostPosted: Wed Sep 30, 2009 2:15 am 
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Definitly getting, even if its just to look at the Apaches, cant wait to seat a Stryker though
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